An Android or iOS application or a browser gets emulated by an emulator on an operating system considered as a defined one, such as that of Mac and Windows. What it does is that it establishes virtual hardware conditions of that of an Android or iOS device. Following this, we use it for testing besides debugging. Jan 11, 2021 An iOS Emulator is useful for people who wish to test out the iOS Apps and softwares on different platforms. Often the app developers use these in order to test and improvise their applications. Contents hide 1 14 Best iOS Emulators in 2021. MobiOne Studios.
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February 7, 2021: PPSSPP 1.11 is here!
It's been a long wait, but the reward is finally here.
PPSSPP 1.11 has a large number of fixes for both long-standing and newly discovered issues. As a result, chances are better than ever that any game you try will work great!
1.11.1/2 has some additional crash fixes. 1.11.3 fixes an on-screen keyboard rendering glitch.
Some of the improvements since 1.10:
- Lots of minor bug fixes, crash fixes, and performance fixes and improvements.
- New Browse... button to allow opening SD cards on Android 11
- Countless AdHoc networking fixes by ANR2ME, for example Dragon Ball Shin Budokai, PowerStone, Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more.
- Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760)
- Cut-off cards in Yu Gi Oh fixed (#7124).
- Numerous fixes to the builtin fonts by nassau-tk
- Added exception handler so PPSSPP stays alive if a game crashes (#11795/#13092)
- Desktop: Support for multiple instance multiplayer (#13172, ...)
- Workaround for rendering bugs with flat shading in iOS 14
- Multiple fixes to the IR interpreter (#13897, ...)
- UI: New fullscreen button on desktop platforms, optional navigation sounds (#13239)
- Audio and multiple hangs fixes in UWP version (#13792, ...)
- Partial microphone support (#12336, ...)
- Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 (#13706, #13526)
- Hardware texture upscaling for Vulkan, mipmap generation (#13235, #13514)
- Added MMPX Vulkan texture upscaling shader (#13986)
- Depth texturing support in Vulkan and D3D11 (#13262, #13556, ...)
- Performance fix for Test Drive Unlimited (#13355, ...)
- Allow rewind on mobile (#13866)
- Added option to disable on-screen messages (#13695)
- Added 'Lower resolution for effects' on libretro (#13654)
- Allow chaining multiple post-processing shaders (#12924)
- Support for loading game-specific plugins (#13335)
- Fixed Assassin's Creed: Bloodlines Save issue on Android (#12761)
- Hanayaka Nari Wa ga Ichizoku: mono voices fixed (#5213)
- Additional fixed games:
- Namco Museum - Battle Collection, Vol 2 (#9523, #13297, #13298)
- Dream Club Portable (graphics bugs, GL and Vulkan) (#6025)
- Capcom Classic Collection Reloaded (stuck in return game) (#4671)
- Xyanide Resurrection (freezing) (#8526)
- Dissidia Final Fantasy Chinese (patched game, invalid address) (#13204)
- Crazy Taxi (#13368)
- Spiderman: Friend or Foe (#13969)
- Downstream Panic (US) (New Game crash) (#13633)
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-->The Remoted iOS Simulator for Windows allows you to test your apps on aniOS simulator displayed in Windows alongside Visual Studio 2019 and Visual Studio 2017.
Getting started
The Remoted iOS Simulator for Windows is installed automatically as partof Xamarin in Visual Studio 2019 and Visual Studio 2017. To use it, follow these steps:
- Pair Visual Studio 2019 to a Mac Build host.
- In Visual Studio, start debugging an iOS or tvOS project. TheRemoted iOS Simulator for Windows will appear on your Windows machine.
Watch this video for a step-by-step guide.
Simulator window
The toolbar at the top of the simulator's window contains a number of useful buttons:
Home – Simulates the home button on an iOS device.
Lock – Locks the simulator (swipe to unlock).
Screenshot – Saves a screenshot of the simulator (stored in PicturesXamariniOS Simulator).
Settings – Displays keyboard, location, and other settings.
Other options – Brings up various simulator options such as rotation, shake gestures, and Touch ID.
Settings
Emulator Ios For Mac Air
Clicking the toolbar's gear icon opens the Settings window:
These settings allow you to enable the hardware keyboard, choose alocation that the device should report (static and moving locations areboth supported), enable Touch ID, and reset the content and settings forthe simulator.
Other options
The toolbar's ellipsis button reveals other options such as rotation,shake gestures, and rebooting. These same options can be viewed as a listby right-clicking anywhere in the simulator's window:
Touchscreen support
Most modern Windows computers have touch screens. Since the Remoted iOSSimulator for Windows supports touch interactions, you can test your appwith the same pinch, swipe, and multi-finger touch gestures that you usewith physical iOS devices.
Similarly, the Remoted iOS Simulator for Windows treats Windows Stylusinput as Apple Pencil input.
Sound handling
Sounds played by the simulator will come from the host Mac's speakers.iOS sounds are not heard on the Windows computer.
Disabling the Remoted iOS Simulator for Windows
To disable the Remoted iOS Simulator for Windows, navigate toTools > Options > Xamarin > iOS Settings and uncheckRemote Simulator to Windows.
With this option disabled, debugging opens the iOS Simulator on the connected Mac build host.
Sound handling
Sounds played by the simulator will come from the host Mac's speakers.iOS sounds are not heard on the Windows computer.
Disabling the Remoted iOS Simulator for Windows
To disable the Remoted iOS Simulator for Windows, navigate toTools > Options > Xamarin > iOS Settings and uncheckRemote Simulator to Windows.
With this option disabled, debugging opens the iOS Simulator on the connected Mac build host.
Emulator Ios For Mac
Troubleshooting
If you experience issues with the Remoted iOS Simulator, you can view the logs in these locations:
Emulator Ios For Mac Os
- Mac –
~/Library/Logs/Xamarin/Simulator.Server
- Windows –
%LOCALAPPDATA%XamarinLogsXamarin.Simulator
Emulator Ios For Mac Pro
If you report a problem in Visual Studio, attaching these logs might be helpful (there are options to keep uploads private).